AI Insights · Timothy · January 2022
Top 5 io Games on iOS in Italy Q4 2021
Explore the performance of the top 5 io games on iOS in Italy during Q4 2021, with insights on weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 io games on the iOS platform in Italy showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each of these popular games fared in Q4 2021.
slither.io from Lowtech Studios LLC saw its weekly downloads fluctuate throughout the quarter, starting at around 5.2K and peaking at approximately 10.5K in the week of December 20. The active user base also witnessed a significant increase, rising from 42.9K at the beginning of the quarter to approximately 67.0K by the end of December. Revenue for the game spiked in the final two weeks of December, reaching about $14 per week.
Paper.io 2 by Voodoo experienced a steady trend in weekly downloads, with a notable peak of approximately 7.4K during the week of December 20. Active users grew from 15.5K at the beginning of the quarter to about 27.3K by the end of December. Revenue saw consistent performance, with a peak of $62 in the week of December 13.
Hole.io, another title from Voodoo, had a mixed performance in weekly downloads, peaking at about 4.3K in early November. Active users showed a stable trend, starting at approximately 25.6K and reaching around 31.2K by the end of the quarter. The revenue for Hole.io peaked at $54 in the final week of December.
Snake.io - Fun Online Snake from Kooapps showed a significant increase in weekly downloads, starting at 1.2K and reaching about 5.2K by the end of December. The game's active user base also grew considerably, from around 10.5K to approximately 24.9K over the quarter. Revenue reached a peak of $44 in the final week of December.
State.io - Conquer the World by AI Games FZ had a steady performance in downloads, with a peak of around 3.3K in early October. The active user base saw some fluctuations but stabilized at about 6.5K by the end of December. Revenue peaked at $49 in the week of December 20.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.